Greater weapon specialization pathfinder 2e - Aug 3, 2023 · Rage of Elements comes out today, the Pathfinder 2e Remaster is on the horizon, and my spies in the Starfinder world have informed me that a 2nd edition of Starfinder is coming! Quite exciting! This update was a big one, and while everyone on the team deserves humongous kudos for all of their work, I want to give an extra big shout out to Devin ...

 
You can apply critical specialization effects to improvised weapons you wield. For any given improvised weapon, the GM determines which critical specialization .... Cities skylines highway exit

Jun 5, 2021 · One of the stranger things about Pathfinder 2e’s Ranger is the use of the word “warden”. In the Core Rulebook, there’s a Warden feat chain starting with Monster Hunter and Monster Warden. Confusingly, the new feats published in the Advanced Player’s Guide introduced the Ranger’s first Focus Spells, which are called “Warden Spells ... Club and shield should be buffed to 5feet per weapon damage dice. Sword needs to last till the end of your own turn. Spear should be buffed to be able to compete with the crushing rune or the effect should be replaced with a different one. Dart should be changed to 1d6presistant damage per weapon damage die.Fighter 4. Weapon Focus. Weapon Specialization is a Feat in Pathfinder: Wrath of the Righteous. Feats are special talents or expertises that provide special capabilities to characters. At certain levels, your character will get to choose between an Ability Score Improvement Feature or a Feat.Critical Specialization Effects Source Core Rulebook pg. 283 4.0 Certain feats, class features, weapon runes, and other effects can grant you additional benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialization effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialization effect of ...Club and shield should be buffed to 5feet per weapon damage dice. Sword needs to last till the end of your own turn. Spear should be buffed to be able to compete with the crushing rune or the effect should be replaced with a different one. Dart should be changed to 1d6presistant damage per weapon damage die. Weapon Specialization: More damage on weapon attacks. Champion Expertise: The best Class DC progression in the game, and your spellcasting proficiencies are good too. Divine Smite: This adds a way to add persistent Good damage to your Champion’s Reaction. Persistent Damage is nice, and by this level you should have 18 or …Benefit: Double the bonuses on your attack rolls from Weapon Focus and Greater Weapon Focus. As a swift action, you can expend one use of mythic power to gain a ...For creatures that already have reach with the limb or limbs that wield the weapon, the weapon increases their reach by 5 feet. You can use this weapon to Athletics skill even if you don't have a free hand. This uses the weapon's (if different from your own) and adds the weapon's item bonus to attack rolls as an item bonus to the Athletics check. Weapon Specialization Level 7 You've learned how to inflict greater injuries with the weapons you know best. You deal 2 additional damage with weapons and unarmed attacks in which you are an expert. This damage increases to 3 if you're a master, and 4 if you're legendary. Advanced Deed Level 9 You've learned a powerful new technique of your ... Class Features ; 14, Skill feat, swashbuckler feat ; 15, Ability boosts, general feat, greater weapon specialization, keen flair, skill increase, stylish trick, ...Prerequisites: Proficiency with selected weapon, Weapon Focus with selected weapon, base attack bonus +1, 8th-level fighter. Benefit: You gain a +1 bonus on attack rolls you make using the selected weapon. This bonus stacks with other bonuses on attack rolls, including those from Weapon Focus. Special: You can gain Greater Weapon Focus multiple ... Weapon Specialisation from Rogue reads ... "You’ve learned how to inflict greater injuries with the weapons you know best. You deal 2 additional damage with weapons and unarmed attacks in which you are an expert. This damage increases to 3 damage if you’re a master, and 4 damage if you’re legendary." I have Wild Shape and gain an animal ...Greater Weapon Specialization: You’re Legendary or Master in the weapons which you care about the most, so this is a big damage boost. ... Lunge: Movement is too easy in Pathfinder 2e to make reach especially important, and using Stride to get into reach means that you can use more interesting feats.Benefit: Double the bonuses on your attack rolls from Weapon Focus and Greater Weapon Focus. As a swift action, you can expend one use of mythic power to gain a ...You must have your other hand completely free; the extra damage doesn't apply if you have a free-hand weapon or other item in that hand, even if you would normally be able to use the hand for other things. Conflux Spell Dimensional Assault Studious Spell (7th) Mirror Image Studious Spell (11th) Shift Blame Studious Spell (13th) Dimension DoorA tabletop role-playing game community for everything related to Pathfinder Second Edition. Join us on for more discussion on discord.gg/pathfinder2e or f.starstone.gg ...Greater Weapon Specialization Level 15 Your damage from weapon specialization increases to 4 with weapons and unarmed attacks in which you're an expert, 6 if you're a master, and 8 if you're legendary. Juggernaut Level 15 Your body is accustomed to physical hardship and resistant to a wide range of ailments. Your proficiency rank for Fortitude ...For example, at max level you would have +6 damage from Greater Weapon Specialization, +18 from Rage plus Giant Instinct, and +6 from Strength. So the …TheChessur. • 4 yr. ago. Weapon specialization refers to the class feature that adds damage to your weapon depending on your proficiency in it. Special is for ranged weapons as by default most of them don’t have a modifier to damage. But thrown weapons add your strength to damage, propulsive add half your strength, and some classes have ...A thrown weapon adds your Strength modifier to damage just like a melee weapon does. When this trait appears on a melee weapon, it also includes the range increment. Ranged weapons with this trait use the range increment specified in the weapon’s Range entry. These weapons are used as a pair, complementing each other.You can't remove this clumsy condition or ignore its penalties by any means while wielding the weapon. Specialization Ability 7th Increase the damage from Rage when using a larger weapon from 6 to 10; if you have greater weapon specialization, increase it from 10 to 18. Raging Resistance 9th The targets use their highest weapon or unarmed attack proficiency with these attacks, and if they have weapon specialization or greater weapon specialization, they add this damage as well. On a critical hit with one of these unarmed attacks, the creature struck takes 1d4 persistent bleed damage. The targets can't use concentrate actions unless ...Find the answers to the most frequently asked Pathfinder questions, along with rules changes to keep your Pathfinder game on the cutting edge! ... This damage increases to 2 if you have weapon specialization and 3 if you have greater weapon specialization. Any Strike that benefits from this damage gains the arcane trait, making it magical. ...You gain an item bonus to this bleed damage equal to the weapon’s item bonus to attack rolls. Pick: The weapon viciously pierces the target, who takes 2 additional damage per weapon damage die. Polearm: The target is moved 5 feet in a direction of your choice. This is forced movement. Shield: You knock the target back from you 5 feet. This is ...This feat increases the damage one step if it is a simple weapon and also gives +2 circumstance damage with crossbows. Not bad if you want to use a hand crossbow (1d8+2 plus implement empowerment, weakness damage and specialization). Mauler Dedication can get you the critical specialization for weapons with the two-handed trait. You can use a nonlethal weapon to make a lethal attack with a –2 circumstance penalty. An unarmed attack uses your body rather than a manufactured weapon. An unarmed attack isn't a weapon, though it's categorized with weapons for weapon groups, and it might have weapon traits. Since it's part of your body, an unarmed attack can't be . For creatures that already have reach with the limb or limbs that wield the weapon, the weapon increases their reach by 5 feet. You can use this weapon to Athletics skill even if you don't have a free hand. This uses the weapon's (if different from your own) and adds the weapon's item bonus to attack rolls as an item bonus to the Athletics check. Item 15. Source Core Rulebook pg. 584 4.0. Price 6,500 gp. The save DC is 34. Cold damage dealt by this weapon ignores the target’s cold resistance. This weapon is empowered with freezing ice. It deals an additional 1d6 cold damage on a successful Strike. On a critical hit, the target is also slowed 1 until the end of your next turn unless it ...Deadly d10: On a critical hit, the weapon adds a weapon damage die of the listed size. Roll this after doubling the weapon's damage. This increases to two dice if the weapon has a greater striking rune and three dice if the weapon has a major striking rune.For instance, a rapier with a greater striking rune deals 2d8 extra piercing damage on a critical hit.Weapon specialization is good for builds that make a large number of attacks, such as archers or two weapon fighting. Weapon focus increases your chance to hit by 5%. I like weapon specialization, because I personally prefer static damage increase to random dice results. It depends on class and build.This feat increases the damage one step if it is a simple weapon and also gives +2 circumstance damage with crossbows. Not bad if you want to use a hand crossbow (1d8+2 plus implement empowerment, weakness damage and specialization). Mauler Dedication can get you the critical specialization for weapons with the two-handed trait. Greater Weapon Specialization (Combat) Prerequisite(s): Greater Weapon Focus, fighter level 12th. Benefit(s): Your Weapon Specialization ... Join Our Discord! Latest Pathfinder products in the Open Gaming Store. Legendary Warpriests; The Genius Guide to Hasty Spells; Speak with Animals - Animal Companions II; S-Class Characters: Omduras; Read ...r/Fantasy is the internet's largest discussion forum for the greater Speculative Fiction genre. Fans of fantasy, science fiction, horror, alt history, and more can all find a home with us. We welcome respectful dialogue related to speculative fiction in literature, games, film, and the wider world. An attached weapon is usually bolted onto or built into the item it's attached to, and typically an item can have only one weapon attached to it. An attached weapon can be affixed to an item with 10 minutes of work and a successful DC 10. Typically a round, convex, or conical piece of thick metal attached to the center of a shield, a shield ...Nov 16, 2020 · The rogue's level 15 class feature specifies:. Your damage from weapon specialization increases to 4 with weapons and unarmed attacks in which you’re an expert, 6 if you’re a master, and 8 if you’re legendary. Deadly d10: On a critical hit, the weapon adds a weapon damage die of the listed size. Roll this after doubling the weapon's damage. This increases to two dice if the weapon has a greater striking rune and three dice if the weapon has a major striking rune.For instance, a rapier with a greater striking rune deals 2d8 extra piercing damage on a critical hit.r/Pathfinder_RPG A chip A close button. Get app Get the ... But yes, other than that there's no effect for using a larger weapon. TITAN MAULER - SPECIALIZATION ABILITY Increase the damage from Rage when using a larger weapon from 6 to 10; if you have greater weapon specialization, increase it from 10 to 18. ...Greater Weapon Focus, Shatter Defenses, base attack bonus +11: Deal double damage plus 1 Con bleed: G, C: PRG:CRB: Penetrating Strike* ... Greater Weapon Specialization* Weapon Specialization, 12th-level fighter +2 bonus on damage rolls with one weapon: G, C: PRG:CRB: Point-Blank Master*This additional damage is halved if your weapon or unarmed attack is agile. You take a –1 penalty to AC. You can't use actions with the concentrate trait unless they also have the rage trait. You can Seek while raging. After you stop raging, you lose any remaining temporary Hit Points from Rage, and you can't Rage again for 1 minute. ...For example, at max level you would have +6 damage from Greater Weapon Specialization, +18 from Rage plus Giant Instinct, and +6 from Strength. So the …Seedpod didn't even have a range for so long. So I'm happy with the improvement. What doesn't have a weapon group or critical specialization are: natural weapon attacks from ancestries eg Lizardfol Sharp Fangs, monsters that don't wield weapons eg a Dragon, most battle forms eg Monstrosity Form.The ones that wield weapons probably do have a …You've studied the art of wielding an advanced weapon. Choose a weapon group. You gain proficiency with all advanced weapons in that group as if they were ...Weapon Specialization Level 13 You’ve learned how to inflict greater injuries with the weapons you know best. You deal 2 additional damage with weapons and unarmed attacks in which you are an expert. This damage increases to 3 if you’re a master, and to 4 if you’re legendary. Alchemical Alacrity Level 15Base Weapons Source Core Rulebook pg. 278 4.0 Most characters in Pathfinder carry weapons, ranging from mighty warhammers to graceful bows to even simple clubs. Full details on how you calculate the bonuses, modifiers, and penalties for attack rolls and damage rolls are given in Chapter 9, but they’re summarized here, followed by the rules …Greater Juggernaut (13th) Fort saving throw increases to legendary. Treat Critical failures like a failure; When you fail a fort save that deals damage you take half damage; Greater Weapon specialization (15th) You deal 4 additional damage with weapons and unarmed attacks in which you are an expert in. 6 for master, 8 for …Class Features ; 14, Skill feat, swashbuckler feat ; 15, Ability boosts, general feat, greater weapon specialization, keen flair, skill increase, stylish trick, ...Fundamental Armor Runes. Armor Property Runes. Precious Material Shields. Specialty Wands. Precious Material Weapons. Other Worn Items. |||. This is a piece of stout wood shaped or repurposed to bludgeon an enemy. Clubs can be intricately carved pieces of martial art or as simple as a tree branch or piece of wood.The multiple attack penalty you take with this weapon on the second attack on your turn is –4 instead of –5, and –8 instead of –10 on the third and subsequent attacks in the turn. When you hit a flat-footed creature, this weapon deals 1 precision damage in addition to its normal damage. The precision damage increases to 2 if the weapon ...The point of weapon specialization is that it gives you you the half the proficiency +4/6/8 to damage. Greater specialization ups it to the full +4/6/8. Every class has specialization and words if you have legendary. The reason for this is at any point they could add an archetype, skill, general feat that may bring any class to legendary for 1 ... The weapon viciously pierces the target, who takes 2 additional damage per weapon damage die. What it reads to me is that on crit it adds a +2 on strikes with regular weapons, +4 with striking, +6 with major striking, and +8 with greater striking. That's it, it's damage boost that goes from +2 to +8 on crit, and because damage dice are tied to ...Prerequisites: Proficiency with selected weapon, Greater Weapon Focus with selected weapon, Weapon Focus with selected weapon, Weapon Specialization with selected …You fully understand your weapons. Your proficiency ranks for simple and martial weapons increase to master. Greater Weapon Specialization 15th. Your damage from weapon specialization increases to 4 with weapons and unarmed attacks in which you’re an expert, 6 if you’re a master, and 8 if you’re legendary. Champion Mastery 17thClass Features ; 14, Skill feat, swashbuckler feat ; 15, Ability boosts, general feat, greater weapon specialization, keen flair, skill increase, stylish trick, ...Almost all characters start out trained in unarmed attacks. You can Strike with your fist or another body part, calculating your attack and damage rolls in the same way you would with a weapon. Unarmed attacks can belong to a weapon group (page 280), and they might have weapon traits (page 282). However, unarmed attacks aren’t weapons, and ...Weapon Specialization, 12th-level fighter +2 bonus on damage rolls with one weapon: G, C: PRG:CRB: Point-Blank Master* Weapon Specialization with a ranged weapon: Do not provoke attacks of opportunity while firing one ranged weapon: G, C: PRG:APG: Tripping Twirl* Int 13, Combat Expertise, Improved Trip, Tripping Staff, Weapon Focus ... 1. Weapon Focus. 5375 occurences · 2. Power Attack. 4671 occurences · 3. Improved Initiative. 4206 occurences · 4. Dodge. 3577 occurences · 5. Combat Re...Source Starfinder Core Rulebook pg. 163. You know how to get the full damage out of a weapon type your class doesn’t normally use. Prerequisites: Character level 3rd, proficiency with selected weapon type. Benefit: Choose one weapon type (small arms, longarms, heavy weapons, etc.). You gain specialization in that weapon type, which means you ...Critical Specialization Effects Source Core Rulebook pg. 283 4.0 Certain feats, class features, weapon runes, and other effects can grant you additional benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialization effect. Apr 25, 2021 ... I think you missed crit specialization effect from sword weapon group ... Pathfinder 2e - Beginner Great Weapon Fighter Build. AnotherLostOmen ...Weapon Specialization, 12th-level fighter +2 bonus on damage rolls with one weapon: G, C: PRG:CRB: Point-Blank Master* Weapon Specialization with a ranged weapon: Do not provoke attacks of opportunity while firing one ranged weapon: G, C: PRG:APG: Tripping Twirl* Int 13, Combat Expertise, Improved Trip, Tripping Staff, Weapon Focus ... Jun 5, 2021 · One of the stranger things about Pathfinder 2e’s Ranger is the use of the word “warden”. In the Core Rulebook, there’s a Warden feat chain starting with Monster Hunter and Monster Warden. Confusingly, the new feats published in the Advanced Player’s Guide introduced the Ranger’s first Focus Spells, which are called “Warden Spells ... Specialization Ability 7th Increase the additional damage from Rage from 2 to 6. If you have greater weapon specialization, instead increase the additional damage from Rage to 12. Raging Resistance 9th You resist physical weapon damage, but not physical damage from other sources (such as unarmed attacks).Critical Specialization Effects Source Core Rulebook pg. 283 4.0 Certain feats, class features, weapon runes, and other effects can grant you additional benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialization effect.This is called a critical specialization effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialization effect of your weapon. Club: You knock the target away from you up to 10 feet (you choose the distance). This is forced movement. Specific Magic Weapons Weapon Specialization, 12th-level fighter +2 bonus on damage rolls with one weapon: G, C: PRG:CRB: Point-Blank Master* Weapon Specialization with a ranged weapon: Do not provoke attacks of opportunity while firing one ranged weapon: G, C: PRG:APG: Tripping Twirl* Int 13, Combat Expertise, Improved Trip, Tripping Staff, Weapon Focus ... Barbarian dedication and damage specializtion. Core Rules. I was wandering if the dedication for the barbarian class get the specialization ability damage buff of the rage when you get the weapon specialization or the greater weapon specialization. In the dedication it says you get the rage ability, and you chose an instinct and you get his ...Apr 25, 2021 ... I think you missed crit specialization effect from sword weapon group ... Pathfinder 2e - Beginner Great Weapon Fighter Build. AnotherLostOmen ...You can use a nonlethal weapon to make a lethal attack with a –2 circumstance penalty. An unarmed attack uses your body rather than a manufactured weapon. An unarmed attack isn't a weapon, though it's categorized with weapons for weapon groups, and it might have weapon traits. Since it's part of your body, an unarmed attack can't be . Weapon Proficiency Feat 1. General. Source Core Rulebook pg. 269 4.0. You become trained in all simple weapons. If you were already trained in all simple weapons, you …Seedpod didn't even have a range for so long. So I'm happy with the improvement. What doesn't have a weapon group or critical specialization are: natural weapon attacks from ancestries eg Lizardfol Sharp Fangs, monsters that don't wield weapons eg a Dragon, most battle forms eg Monstrosity Form.The ones that wield weapons probably do have a …You can't remove this clumsy condition or ignore its penalties by any means while wielding the weapon. Specialization Ability 7th Increase the damage from Rage when using a larger weapon from 6 to 10; if you have greater weapon specialization, increase it from 10 to 18. Raging Resistance 9th You resist bludgeoning damage and your choice of cold ...This feat increases the damage one step if it is a simple weapon and also gives +2 circumstance damage with crossbows. Not bad if you want to use a hand crossbow (1d8+2 plus implement empowerment, weakness damage and specialization). Mauler Dedication can get you the critical specialization for weapons with the two-handed trait.The point of weapon specialization is that it gives you you the half the proficiency +4/6/8 to damage. Greater specialization ups it to the full +4/6/8. Every class has specialization and words if you have legendary. The reason for this is at any point they could add an archetype, skill, general feat that may bring any class to legendary for 1 ... Weapon Specialization Level 13 You’ve learned how to inflict greater injuries with the weapons you know best. You deal 2 additional damage with weapons and unarmed attacks in which you are an expert. This damage increases to 3 damage if you’re a master, and 4 damage if you’re legendary. Master Spellcaster Level 15 You’ve mastered the ...Source Starfinder Core Rulebook pg. 163. You know how to get the full damage out of a weapon type your class doesn’t normally use. Prerequisites: Character level 3rd, proficiency with selected weapon type. Benefit: Choose one weapon type (small arms, longarms, heavy weapons, etc.). You gain specialization in that weapon type, which means you ...If you have greater weapon specialization, instead increase the damage from Rage when using draconic rage from 8 to 16. Raging Resistance. You resist piercing damage and the damage type of your dragon’s breath weapon. ... Latest Pathfinder 2e! Ultimate Cities (PF2) November 30, 2023; Breath of Life - The Archivist (PF2E) November 30, 2023;Greater Weapon SpecializationLevel 15 ... The weapons you've mastered become truly fearsome in your hands. Your damage from weapon specialization increases to 4 ...Weapon SpecializationLevel 7 ... You've learned how to inflict greater injuries with the weapons you know best. You deal 2 additional damage with weapons and ...A tabletop role-playing game community for everything related to Pathfinder Second Edition. Join us on for more discussion on discord.gg/pathfinder2e or f.starstone.gg ...Specialization Ability 7th When using spirit rage, increase the damage from Rage from 3 to 7. If you have greater weapon specialization, instead increase the damage when using spirit rage to 13. Raging Resistance 9th You resist negative damage, as well as damage dealt by the attacks and abilities of undead creatures, regardless of the damage type.TheChessur. • 4 yr. ago. Weapon specialization refers to the class feature that adds damage to your weapon depending on your proficiency in it. Special is for ranged weapons as by default most of them don’t have a modifier to damage. But thrown weapons add your strength to damage, propulsive add half your strength, and some classes have ...A disrupting weapon pulses with positive energy, dealing an extra 1d6 positive damage to undead. On a critical hit, the undead is also enfeebled 1 until the end of your next turn. Disrupting Item 5 Source Core Rulebook pg. 584 4.0 Price 150 gp Disrupting (Greater) Item 14 Uncommon Source Core Rulebook pg. 584 4.0 Price 4,300 gp Increase the extra …You can't remove this clumsy condition or ignore its penalties by any means while wielding the weapon. Specialization Ability 7th Increase the damage from Rage when using a larger weapon from 6 to 10; if you have greater weapon specialization, increase it from 10 to 18. Raging Resistance 9th

If their natural lifespan was greater than 400 years, it's instead reduced to approximately that amount of time. Pathfinder Agent Dedication Feat 2 Uncommon Source World Guide pg. 23 2.0 Prerequisites member of the Pathfinder Society You’re a field agent of the globe-trotting Pathfinder Society, sworn to report, explore, and cooperate.. Cinemark movies 10 ontario ohio

greater weapon specialization pathfinder 2e

Proficiency in 2e is granted by your base class, not by feats. For example, the Fighters start at Expert in martial weapons. They become Master in martial weapons at level 5 (fighter weapon mastery class feature), and Legendary in one martial weapon group at level 13 (weapon legend class feature). These class-based proficiency gains are very ...Critical Specialization Effects Source Core Rulebook pg. 283 4.0 Certain feats, class features, weapon runes, and other effects can grant you additional benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialization effect.The damage you deal with your chosen weapon is truly awesome to behold. Prerequisites: Weapon Specialization. Benefit: When using your chosen weapon, you gain a bonus …I think I like lunge or step up more, but I am thinking it over. +2 damage isn't worth it at all, Magii don't have damage issues. even Greater Weapon Focus is better, since you want +attack roll more than anything to ensure your Shocking Grasp/Frostbite/whatever.Prerequisites: Proficiency with selected weapon, Greater Weapon Focus with selected weapon, Weapon Focus with selected weapon, Weapon Specialization with selected …While raging, you can increase the additional damage from When using spirit rage, increase the damage from from 3 to 7. If you have greater weapon specialization, instead increase the damage when using spirit rage to 13. You resist negative damage, as well as damage dealt by the attacks and abilities of creatures, regardless of the damage type.TheChessur. • 4 yr. ago. Weapon specialization refers to the class feature that adds damage to your weapon depending on your proficiency in it. Special is for ranged weapons as by default most of them don’t have a modifier to damage. But thrown weapons add your strength to damage, propulsive add half your strength, and some classes have ...Prerequisites: Proficiency with selected weapon, Greater Weapon Focus with selected weapon, Weapon Focus with selected weapon, Weapon Specialization with selected …Necromancy. You divert a portion of the spell's magical power and keep it cycling through your body and weapon using specialized forms, breathing, or footwork. While you're in the stance, your melee Strikes deal 1 extra damage. This damage increases to 2 if you have weapon specialization and 3 if you have greater weapon specialization.Weapon Focus (Combat) Choose one type of weapon. You can also choose unarmed strike or grapple (or ray, if you are a spellcaster) as your weapon for the purposes of this feat. Prerequisites: Proficiency with selected weapon, base attack bonus +1. Benefit: You gain a +1 bonus on all attack rolls you make using the selected weapon. For creatures that already have reach with the limb or limbs that wield the weapon, the weapon increases their reach by 5 feet. You can use this weapon to Athletics skill even if you don't have a free hand. This uses the weapon's (if different from your own) and adds the weapon's item bonus to attack rolls as an item bonus to the Athletics check..

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