Ck2 cultures - ID Name 55000: Province culture changes 55001: Bring in some settlers 55002: The English Melting Pot (after year 1100) 55003: It's spreading 55004: Make my court speak English

 
Historical Immersion Project. The Historical Immersion Project (HIP) is a collection of mods for Crusader Kings II which are designed to be able to work together in any combination. As the name suggests, all of its modules share a common focus upon historical immersion, while also aiming to provide improved balance and new mechanics …. Sac craigslist auto parts

Religion in 1066. Every character in the game follows a religion. A character's religion has a major impact on their gameplay mechanics. Cosmetically, the player character's religion determines the interface and icons used for the various alerts . Interaction between religious groups is mostly limited to warfare.For people who wish to work on cross-linking name lists, there exists a modding tool called CK2-Cultures-Parser. This tool can convert the male and female name lists from cultures.txt file into spreadsheet tables (which can be edited via OpenOffice or Excel) and write modified name lists from the spreadsheet tables back into a cultures.txt … Some characters are of cultures like Songhai, Frankish, Ashkenazi, or Sephardi, so those cultures are not listed as extinct, although they have no land. There's also a number of cultures like Portuguese, Norman/English, Hungarian, or Sicilian which don't exist yet in 867. Failing all that, there's a lot of nearly absent cultures you can adopt ... Give every cultures various bonuses [pastebin.com] from extra fort level to better relations. These are applied to either the characters, buildings or capitals. Some bonuses are not totally lore friendly yet as some are based on EUIV ideas. More accurate bonuses are slowly added and if you are knowledgable about some peoples don't …Gastric culture is a test to check a child's stomach contents for the bacteria that cause tuberculosis (TB). Gastric culture is a test to check a child's stomach contents for the b...Retinues are regiments of troops which form a standing army for each ruler. Unlike levies, retinues do not need to be dismissed before declaring war . Non-tribals must pay a fee to hire retinues. They also have a monthly maintenance cost and can be expensive while reinforcing back to full strength.Long-standing and celebrity-embraced though the practice may be, it must end. Pop culture-themed weddings may seem cool in theory, but can be so unbearably wack in practice. Forcin...Post by kappa onDec 26, 2018 at 9:46pm. And bonuses don't have to be purely militaristic, for example this is the bonuses I set for High Valyrians (who have some the best bonuses of the bunch) valyrian = {. high_valyrian = {. modifier = Valyrian_culture_modifier. character_modifier = {. short_reign_length = -2. add_prestige_modifier = 0.1.Cultural features. Adds many new cultures, including a breakup of the Italian culture. Adds real cultural retinues, every culture has a retinue based on an appropriate real life military unit. Adds cultural modifiers, every culture is no longer the same as the next one. Adds unique, and culture specific form of …The Culture and Traditions Channel has information on different aspects of society. Check out the Culture and Traditions Channel at HowStuffWorks. Advertisement Cultures and Tradit...At our brother site Gizmodo, Jesus Diaz posts a ripping rant against what he calls "beta culture," and consumers' tolerance for half-baked software and hardware that breaks more of...Culture Improvement. This mod is a complete rework of culture culture spread. It aims to give a more realistic culture spread, by limiting culture conversion to neighboring provinces. (No more germans in Anatolia) and greatly reducing culture conversion (No culture will totally dominate the map). There's …What is the best African Culture? I am currently Soninke and while I like the African eldership inheritance, I don't like the cultural retinue. I am still tribal so now is the best time to switch. Berber gets raiding but mande get …Cultural and Ethnic Influences on Baby Names - Ethnic names identify individuals as part of a particular cultural group. Learn about ethnic and cultural influences on baby names ar...Age of Wonders 4Empire of SinCities: Skylines 2Crusader Kings 3Europa Universalis 4Hearts of Iron 4Hunter: The ReckoningImperator: RomePrison …Some of the culture-related changes to titles make sense. Alba > Britannia makes sense, for example. The provinces and regions in Pomerania and on the German-Polish border change names when held by a German as opposed to a Pole and vice-versa. But Ireland-Irland, Scotland-Skotland is just ridiculous.Yes, at the beginning of 867, there is a Han-Chinese, Zhengyu kingdom called “Guiyi.”. It doesn’t usually last long because the king has personally traits that make his vassals hate him, and most of his vassals are of a hostile religion. vegasweirdsound. • 3 yr. ago.A Duchy in Crusader Kings II, is the level of authority ("title tier") below kingdom and above county.It is generally held by a Duke tier character. The portrait of dukes (or equivalent) has a thin silver border adorned by gems. De jure duchies may be created or usurped by a ruler who controls at least 51% of their de jure territory. This normally costs …Goodbye CK2! My endgame screenshots for all sixteen Monarch Journeys, with brief commentary (micro-AARs). CK2 mod: In Novo Iure, cultural names for titles held by selected cultures (especially Roman, Greek, Celtic ones) - Eng/Fra/Deu/Esp localization - UPDATED IN JUNE 2020Culture Expanded. is a map spanning project that aims to expand the culture variety, decisions, events, traditions and many other elements of culture in order to …Cultural features. Adds many new cultures, including a breakup of the Italian culture. Adds real cultural retinues, every culture has a retinue based on an appropriate real life military unit. Adds cultural modifiers, every culture is no longer the same as the next one. Adds unique, and culture specific form of …The objective of this mod is to change the cultures of the game to reflect the actual cultures in the historic periods. This Mod was made for CK2 2.1.6. It might work …This is a sub-mod for CK2's Historical Immersion Project that adds new cultures and religions. This mod is NOT historical and does NOT change any aspect of a regular CK2+HIP game. It requires CHEATS or RULER DESIGNER to set the new culture and religions to your characters, when you want to use them. It's intended purpose is to be …Published. November 24, 2020. Crusader Kings 2 features the concept of culture, which represents a character or province’s ethnic, religious, and cultural identities. At the start of any CK2 campaign, most realms have …Play as Jarl Rurik at The Old Gods start point. Set your ambition to Become King of Rus. Conquer the 4-5 more counties you need to form Rus. Form Rus. Convert to Russian Culture via Intrigue decision. Win. Or you could play as the Russian in 1066 who owns enough land to form Russia instantly all you need is the piety.Give every cultures various bonuses [pastebin.com] from extra fort level to better relations. These are applied to either the characters, buildings or capitals. Some bonuses are not totally lore friendly yet as some are based on EUIV ideas. More accurate bonuses are slowly added and if you are knowledgable about some peoples don't …CK2 has 24 culture groups not counting Aztecs or animals. So that's 276 unique melting cultures. They will probably add a couple culture groups with the new African regions but that's balanced by using the same name list twice for things like: Iberian+Latin, All Slavs, and All Germanic.All CK2 religions have both reformed and unreformed variants, and it is possible for a surviving unreformed country to reform their religion within EU4 timeframe. Cultures have been expanded greatly, and CK2 cultures are not imported on 1:1 basis - instead they are split up.This is a sub-mod for CK2's Historical Immersion Project that adds new cultures and religions. This mod is NOT historical and does NOT change any aspect of a regular CK2+HIP game. It requires CHEATS or RULER DESIGNER to set the new culture and religions to your characters, when you want to use them. It's intended purpose is to be … Source province must have realm culture and the target province must not have it (obviously) Both provinces must have roadnet or civilian harbor. Neither province can be heretical. Rulers of both provinces and the realm ruler must be a peace. Rulers of both provinces and the realm ruler must not be Excommunicated or Heretic. Retinues are regiments of troops which form a standing army for each ruler. Unlike levies, retinues do not need to be dismissed before declaring war . Non-tribals must pay a fee to hire retinues. They also have a monthly maintenance cost and can be expensive while reinforcing back to full strength.Dec 9, 2012 · The tool is called "CK2-Cultures-Parser" and it is intended to help modders who wish to cross-link the given name lists of the vanilla game or of their own mods. The tool is an executable which you can place in the directory where your "00_cultures.txt" file is located. You double-click the executable, it will automatically load the 00_cultures ... Jun 1, 2013 · Other than this method is there a superior way of spreading your culture throughout your lands. I'm guessing it's simply a slow task that takes many years to spread. Showing 1 - 5 of 5 comments. la_nague Jun 1, 2013 @ 6:50pm. yeah, you need rulers of your culture to be in power, but i think its enough when the count is the right culture. The syntax for the culture command is as follows: culture [character id] [culture id] This command has the following arguments: Character ID. The ID of the character you wish to change the culture of. Specify your own character's ID here if you wish to change your own character's culture. CK2 doesn't do cultural fusions as much as it should. Like the Golden Horde should start as Mongol but should later become Tartar or Turco Mongol by the end, which IMO are missing cultures. You can say the same for Norse Gael, Turks in India, Timurids, Central Asian Turks, just to name a few. Reply.This article has been verified for the current version (1.11) of the game. Traditions represent the main customs of a culture and can grant various effects. A culture can have up to 5 traditions in the tribal era, with every additional era reached granting an additional slot for Traditions. Adding a tradition costs 2000 Prestige, which may be ...Feb 5, 2023 · Retinues are regiments of troops which form a standing army for each ruler. Unlike levies, retinues do not need to be dismissed before declaring war . Non-tribals must pay a fee to hire retinues. They also have a monthly maintenance cost and can be expensive while reinforcing back to full strength. Commanders from certain cultures get extra tactics, e.g. scotsmen and italians are better with pikes, north-germanic are ... different with HI, some of the horse …Mar 31, 2021. Add bookmark. #2. The Sicilian culture is created automatically by event. Looking at the event code, it seems to me like the main conditions are: The ruler's culture is one of Norman, Italian, Greek, Lombard, or Baranis. The ruler controls a province in the special Sicilian culture region (which I guess is southern Italy and Sicily)The objective of this mod is to change the cultures of the game to reflect the actual cultures in the historic periods. This Mod was made for CK2 2.1.6. It might work …Some of your vassals living in areas where the culture shifts will also shift to that culture. Norse territories outside of de-jure Denmark, Sweden, and Norway will never experience this conversion event and must be culturally shifted from Norse to Danish/Swedish/Norwegian by having rulers of the respective …domuka Nov 14, 2016 @ 11:22pm. tech standards for me are as follows; -military: max out organization, then siege (makes anyone sieging your capital take a really long time to do anything), then finally boats if im a raider or heavy inf since pike retinues are op at the moment. -economic: if you have reaper's due, go for …How to hybrid cultures? I got notification that I can hybrid cultures. I closed the tab, and opened culture tab to do hybrid culture again, and only option available is diverge culture. Where is hybrid culture option? Click on someone with the culture you want to merge with, it's in their culture screen.This mod is a work in progress. Last update: 2023-11-29. This mod adds five start dates, about two dozen cultures, and six decisions to form titles, along with various minor changes. Supports English and French (courtesy of Aliocha), though there is also some limited support for German, Spanish, and Russian, but not a lot. For being the most advanced in 1066, its England or Italian. Personally quite a fan of the Basque culture. Equal gender laws and High Partition available right off the bat gives you an incredibly stable realm in the early game. Their only disadvantage is their piss poor starting position in both dates, but there's easy work arounds for it. Aug 22, 2023 · Changing culture: Raiding temples can help you gain the moral authority needed for reformation with only four holy sites nearby. Unlike other Pagans, feudal Zunists are unable to raid, but there are several cultures which allow raiding. Altaic culture group is the obvious choice due to the number of nomadic realms north of Afghanistan. Objectively the strongest cultures in CK2 are scottish or italian due to their cultural tactics and pure pike retinues. Both defeat anything in both cost efficacy and numbers, but if you're willing to go with what's just fun, give the khazars a go due to their unique silk trade route upgrades (rhadanite merchant posts) which are a fun …The ruler and vassal must also be of Welsh culture. Progress continues for as long as you play the featured ruler's dynasty. Have 3 vassals of your dynasty: Have 6 vassals of your dynasty: ... His sons, in true CK2 style, started fighting each other, and the whole thing fell apart; reverting to paganism and eventually getting hit …CPR (Cultures and Portraits Revamp) is a portrait mod that improves the character graphics of several cultures as well as adds many new portrait sets using mostly vanilla material. It fills in the gap between smaller portrait mods such as the Portrait Realignment Pack that fix things but don't add a lot of new material, …Cultural features. Adds many new cultures, including a breakup of the Italian culture. Adds real cultural retinues, every culture has a retinue based on an appropriate real life military unit. Adds cultural modifiers, every culture is no longer the same as the next one. Adds unique, and culture specific form of …19. 51. Sep 1, 2020. Add bookmark. #1. Name of the culture of the Rus Empire was Ruthenian, and there was no any Russia Empire or Russian culture at that time, since it was developed in the 15-17 centuries of the mix of Ruthenian language and customs (Now Ukrainian and Belarusian), Bulgarian church language and …Retinues are regiments of troops which form a standing army for each ruler. Unlike levies, retinues do not need to be dismissed before declaring war . Non-tribals must pay a fee to hire retinues. They also have a monthly maintenance cost and can be expensive while reinforcing back to full strength.You can hybrydize too, this adds both bonuses into your culture, group opinion, pillars, makes the lands stable. You can diverge on your own, I did that right after hybridising, because you need the group bonus but then diverging goes only on your privately hold lands (vassals could follow if it's close family).Some of your vassals living in areas where the culture shifts will also shift to that culture. Norse territories outside of de-jure Denmark, Sweden, and Norway will never experience this conversion event and must be culturally shifted from Norse to Danish/Swedish/Norwegian by having rulers of the respective culture, like normal.Commanders from certain cultures get extra tactics, e.g. scotsmen and italians are better with pikes, north-germanic are ... different with HI, some of the horse …19. 51. Sep 1, 2020. Add bookmark. #1. Name of the culture of the Rus Empire was Ruthenian, and there was no any Russia Empire or Russian culture at that time, since it was developed in the 15-17 centuries of the mix of Ruthenian language and customs (Now Ukrainian and Belarusian), Bulgarian church language and …CK2 Console Commands; Gfx_culture Command; Crusader Kings 2 Gfx_culture Command. This command sets the ethnicity (i.e. GFX culture) of the specified character, this changes how they look in their portrait. Gfx_culture Syntax. The syntax for the gfx_culture command is as follows:This page lists event IDs and event links for the event list: Charlemagne culture conversion events. ID. Name. OC.1. Pictish province converts to Scottish. OC.2. Lombard province converts to Italian. OC.3. Old Saxon or Old Frankish or Frisian province converts to Dutch.This mod is a work in progress. Last update: 2023-11-29. This mod adds five start dates, about two dozen cultures, and six decisions to form titles, along with various minor changes. Supports English and French (courtesy of Aliocha), though there is also some limited support for German, Spanish, and Russian, but not a lot.Paradox Development Studio | Paradox Interactive | Released 2012. Europe is in turmoil. The lands are fragmented into petty fiefs, the emperor struggles with the Pope, and the Holy Father declares that all those who go to liberate the Holy Land will be freed of their sins. Now is the time for greatness.Technology represents the military, economic and cultural knowledge of a province . A county will have a progress level ranging from 0 to 8 for each of the different technologies, and these give a variety of bonuses. Technologies can have decimal increments and give partial effects at intermediate levels. Rulers of duke …A Duchy in Crusader Kings II, is the level of authority ("title tier") below kingdom and above county.It is generally held by a Duke tier character. The portrait of dukes (or equivalent) has a thin silver border adorned by gems. De jure duchies may be created or usurped by a ruler who controls at least 51% of their de jure territory. This normally costs …Advertisement It is interesting that the rules devised to protect human beings as much as possible from the ravages of war have also seen fit to address the preservation of culture...Effects of marriage. When two characters are allowed by their lieges to get married, the union gives the following effects: The wife joins her husband's court in a standard (patrilineal) marriage. But in a matrilineal wedding, the husband joins her court instead. Therefore, the player should be careful while arranging …One of my neighbouring counts is an egg. ‘Animal Kingdom’ is a hidden setting for Holy Fury’s random maps. Instead of playing on the historical map, you can play around with a list of ... This is a sub-mod for CK2's Historical Immersion Project that adds new cultures and religions. This mod is NOT historical and does NOT change any aspect of a regular CK2+HIP game. It requires CHEATS or RULER DESIGNER to set the new culture and religions to your characters, when you want to use them. It's intended purpose is to be used in ... This mod makes it so that Westerosi rulers who are of the Rhllor or Valyrian religion can now intermarry with Faith of the Seven lords. Northerners who convert to Rhllor (like maybe Jon in AFFC if you accept Stannis's demand) will also be able to intermarry with other Old Gods Northmen. Note that this is only …The Roman Empire is a titular Empire title . With Legacy of Rome expansion, it is possible, as Emperor of the Byzantine Empire, to restore the Roman Empire by controlling key duchies of the old empire. The Byzantine Empire must also be your primary title. Restoring Rome has the following effects: The ruler will … This is a sub-mod for CK2's Historical Immersion Project that adds new cultures and religions. This mod is NOT historical and does NOT change any aspect of a regular CK2+HIP game. It requires CHEATS or RULER DESIGNER to set the new culture and religions to your characters, when you want to use them. It's intended purpose is to be used in ... Give every cultures various bonuses [pastebin.com] from extra fort level to better relations. These are applied to either the characters, buildings or capitals. Some bonuses are not totally lore friendly yet as some are based on EUIV ideas. More accurate bonuses are slowly added and if you are knowledgable …Paradox Development Studio | Paradox Interactive | Released 2012. Europe is in turmoil. The lands are fragmented into petty fiefs, the emperor struggles with the Pope, and the Holy Father declares that all those who go to liberate the Holy Land will be freed of their sins. Now is the time for greatness. Crusader Kings. Crusader Kings is a historical grand strategy / RPG game series for PC, Mac, Linux, PlayStation 5 & Xbox Series X|S developed & published by Paradox Development Studio. Engage in courtly intrigue, dynastic struggles, and holy warfare in mediæval Europe, Africa, the Middle East, India, the steppes and Tibet. Hybrid Culture Name Ideas Megalist (Suggest your own!) CK3. Thought it would be useful to have a massive, common, pooled list of name ideas, whether historical, linguistically accurate or invented (or even fantasy/mythological like 'Amazonian'); both unchanged and anglicised. It was difficult to indicate the origin of each name …Aug 28, 2014 · CK2 AAR (1066 - 1444) This Is Madness - Story of the Crumbling Europe: set in a dark world where dying Christendom is besieged by Aztecs, Mongols and heretics [COMPLETED] {Weekly AAR Showcase: 8 December, 2013} {WritAAR of the Week: 18 May 2014} {CKII Q1 2014 AARland Choice Award: 1 June 2014} {Best Character Writer of the Week: 25 June 2014 ... All CK2 religions have both reformed and unreformed variants, and it is possible for a surviving unreformed country to reform their religion within EU4 timeframe. Cultures have been expanded greatly, and CK2 cultures are not imported on 1:1 basis - instead they are split up.But closest to modernday Ukraine would probably be half-russian half-polish Galicia. In CK2, "Russian", as a melting pot of the East Slavic tribal cultures, covers most of what is now Ukraine, as well as modern (European) Russia, Belarus, etc. "Russian" culture began in Kiev and Novgorod, and only after the collapse of the Mongol Empire did it ...r/CrusaderKings. r/CrusaderKings. Crusader Kings is a historical grand strategy / RPG game series for PC, Mac, Linux, PlayStation 5 & Xbox Series X|S developed & published by Paradox Development Studio. Engage in courtly intrigue, dynastic struggles, and holy warfare in mediæval Europe, Africa, the Middle East, India, …After the End's game play is similar to the vanilla Crusader Kings experience. The main difference is the setting, as apocalyptic North America is filled with many new religions and cultures. The interaction of these cultures is where the game differs from the vanilla game-play.domuka Nov 14, 2016 @ 11:22pm. tech standards for me are as follows; -military: max out organization, then siege (makes anyone sieging your capital take a really long time to do anything), then finally boats if im a raider or heavy inf since pike retinues are op at the moment. -economic: if you have reaper's due, go for …Sep 15, 2020 · Part of the issue for Outremer is that they kinda expect you to make that decision (or form the Empire) pretty early. I was able to pull it off around the 1150's and barely lost anything; even gained a couple High Medieval inspirations that my old culture hadn't unlocked (though I also had my own nasty succesion suprise as I was Occitan and had been using their unique inspiration to have High ... Cultural features. Adds many new cultures, including a breakup of the Italian culture. Adds real cultural retinues, every culture has a retinue based on an appropriate real life military unit. Adds cultural modifiers, every culture is no longer the same as the next one. Adds unique, and culture specific form of …Mar 31, 2021. Add bookmark. #2. The Sicilian culture is created automatically by event. Looking at the event code, it seems to me like the main conditions are: The ruler's culture is one of Norman, Italian, Greek, Lombard, or Baranis. The ruler controls a province in the special Sicilian culture region (which I guess is southern Italy and Sicily)Age of Wonders 4Empire of SinCities: Skylines 2Crusader Kings 3Europa Universalis 4Hearts of Iron 4Hunter: The ReckoningImperator: RomePrison …Flush with success from investing in sports and the arts, Senegal’s cultural capital seems to know no bounds. On Dec. 6 2022, Chanel, one of the world’s leading luxury brands, orga...A Game of Thrones is a mod for CKII based on the award-winning A Song of Ice and Fire series by George R.R. Martin. This is a picture taken from the first official release of the A Game of Thrones mod in May 2012. As seen, each major region is ruled by Lords Paramount (king-tier title) under the King of the Iron …Some characters are of cultures like Songhai, Frankish, Ashkenazi, or Sephardi, so those cultures are not listed as extinct, although they have no land. There's also a number of cultures like Portuguese, Norman/English, Hungarian, or Sicilian which don't exist yet in 867. Failing all that, there's a lot of nearly absent cultures you can adopt ...

They're still listed as having Breton culture after they stopped using Breton as a language - the last Breton-speaking one was Alan IV, who died in 1119 (he probably has a different numeral in CK2) and the last one who was a native Breton was either Conan IV (reigned 1156-1166) or Constance (1166-1201, though the dates might …. East new york season 1 episode 15 cast

ck2 cultures

Add bookmark. #5. For Norman you have to own territory in Northern France or own Breton cultured provinces, and the year must be around 800s. If your going for English you must be Norman, own lands in dejure England, and the years must be 1100s. Also, Norman Catholics can still raid, unless Conclave patches fix that.This is a sub-mod for CK2's Historical Immersion Project that adds new cultures and religions. This mod is NOT historical and does NOT change any aspect of a regular CK2+HIP game. It requires CHEATS or RULER DESIGNER to set the new culture and religions to your characters, when you want to use them. It's intended purpose is to …Dec 9, 2012 · The tool is called "CK2-Cultures-Parser" and it is intended to help modders who wish to cross-link the given name lists of the vanilla game or of their own mods. The tool is an executable which you can place in the directory where your "00_cultures.txt" file is located. You double-click the executable, it will automatically load the 00_cultures ... CK2 doesn't do cultural fusions as much as it should. Like the Golden Horde should start as Mongol but should later become Tartar or Turco Mongol by the end, which IMO are missing cultures. You can say the same for Norse Gael, Turks in India, Timurids, Central Asian Turks, just to name a few. Reply.Secondly it includes substantial work on history and cultural related features. All this work has been conducted with a philosophy of keeping as close to the core features as possible in order to maximize compability with other mods. ... - Adds 6 new cultures to CK2 Sardinian, Moravian, Carintihan, Estonian, Livionian and Somali - Adds the ...Facial expressions can be tough enough, but what happens when you add cultural differences into the mix? Find out if universal facial expressions exist. Advertisement Imagine walki...CULTURES: Cultures in Elder Kings for CK3 have been changed in much of the same way as the faiths and religions. Most cultural hegemonies have been broken, and we've added new mechanics to ensure that the map retains some cultural diversity as the years and eras pass. While in CK2 culture groups could rule over …One requires land connection and just says "Province X adopted your culture". The other one is "Bring over some of my people here" and doesn't require land connection. The second event also automatically converts the province to your religion if it's not converted yet. I suspectthat the second event only fires for the …Advertisement It is interesting that the rules devised to protect human beings as much as possible from the ravages of war have also seen fit to address the preservation of culture...Sep 2, 2021. Add bookmark. #4. Having the cultural ability to raid is probably the biggest cultural bonus IMO (Norse, Berber, Hungarian, Altaic group, Tibeto-Burman group, Nepali). Tibeto-Burman group has access to Monastic Feudal goverment and a special extra building (Gompa Monastery) in all castles.A culture that allows for raids would be pretty sweet, as it gets kinda boring waiting for my truces to end. The rest of India isn't really Indo-Aryan from what I remember, the Bedouin Sunnis have almost enough land to form an empire themselves. The North-east is a mixture of Dravidian and Tibetan cultures I think, save for a border kingdom ...Culture is an abstract representation of the ethnicity, language, and traditions of a province or character.Cultures are divided into culture groups, and cultures are considered closer to others within their group than to cultures outside it.. At game start, most realms will be relatively homogenous, with few realms containing more …Historical Immersion Project. The Historical Immersion Project (HIP) is a collection of mods for Crusader Kings II which are designed to be able to work together in any combination. As the name suggests, all of its modules share a common focus upon historical immersion, while also aiming to provide improved balance and new mechanics ….

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